The goal of the game is to knock down falling cubes, the higher the cube, the more points you get.
In this game, I used full rendering of the interface and gameplay for the first time.
In my early games, I mostly used controls such as PictureBox
, Image
, Command
, etc, and made animations using GIF files.
Here everything is completely drawn in real time, without using Visual Basic components.
[!WARNING] Author does NOT guarantee the functionality of the presented binary files. Author is NOT responsible for any damage that may occur when running or using the presented binary files.
Download Flying in bottom v1.0