The goal of the game is to knock down falling cubes, the higher the cube, the more points you get.
In this game, I used full rendering of the interface and gameplay for the first time.
In my early games, I mostly used controls such as PictureBox
, Image
, Command
, etc, and made animations using GIF files.
Here everything is completely drawn in real time, without using Visual Basic components.
[!WARNING] Author does NOT guarantee the functionality of the presented binary files. Author is NOT responsible for any damage that may occur when running or using the presented binary files.